FluidNinja LIVE for Unreal Engine Gets Caustics

The new version of FluidNinja LIVE gets caustics and a few minor improvements for Unreal Engine 5.

Visual Artist and Developer Andras Ketzer announced the release of FluidNinja LIVE 1.7.5.3, a new and improved version of the FluidNinja plug-in, a fast and responsive fluid simulation tool for character and environment VFX.

Described by the creator as a minor update, the new version of the plug-in brings caustics features to WorldSpace Generic BaseMaterial in both Unreal Engine 4 and Unreal Engine 5 versions of the tool. Additionally, the update brings a couple of smaller improvements to the UE5 version in particular by adding Niagara support of Large World Coordinates (LWC) and bringing streamlined vehicle camera handling.

You can get the new version of the tool by downloading a small ZIP file available here, the tool itself can be downloaded over here. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more. 

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