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Game Designer Shows Adorable Fluffy Grass Simulation

A new showcase from SUMMERHOUSE developer.

We love interesting mechanics and cute showcases, and game designer Friedemann, who created the relaxing sandbox SUMMERHOUSE, has shared an exciting small new piece demonstrating soft-looking grass.

Gently swaying to the wind, it bursts in a firework of blades when the character cuts it, trying, I assume, to fulfill the task of mowing the lawn.

I am not sure where this little project will go, but it will definitely be as great and creative as Friedemann's other works.

While you're waiting for an update, take a look at SUMMERHOUSE and follow the creator on X/Twitter. Also, join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

Sci-fi brush and alpha set for Substance painter, ZBrush, Quixel DDO, 325 brushes and height/alpha maps, all 2048x2048 16bit in tiff as well as jpeg and ABR Photoshop Brushes.

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