Fuck off, Ad. It cost $$$$$$$
Laura, thank you for taking the time to model the warehouse boxes. I appreciate the enginuity. This could be used for games but as well as that, for businessmen to help showcase floorplans and build site images to their co-workers and employees. I highly respect this level of design. Best Paul.
Haha.I can understand English. I am just not good at speaking. It has been a long time I don't speak English, but I can read. Anyway, thanks for sharing my artwork. Thank you for loving it.
The Game Creators today released the latest version of GameGuru, the easy game creation tool, offering parental controls and a version specifically for educationalists.
The refined release of GameGuru (V1.13) includes a number of new and significant features including:
- Save and Load Game Progress Feature – create standalone games with the built-in ability to save your progress
- Now available as a non-Steam standalone installer – GameGuru can now be used behind networked systems, so it’s ideal for education users
- Content restriction mode to protect younger users – new parental control and zero violent content for teachers
- Ability to import FBX model files to customise your games – GameGuru now supports the most popular 3D file format
- Added new content and usability tweaks (for example – player scripts, faster game restarts, improved explosions, improved scripts, better AI) – continual improvements to the editor and game engine thanks to the GameGuru community feedback
The addition of parental controls means that kids can really hone their game development skills with GameGuru in a safe environment. The stand-alone version means that GameGuru can now be used in an educational environment to help kids easily and quickly learn coding and game development skills.
Rick Vanner, Development Director
This update includes two of our communities most wanted features; the capability to save and reload your game progress for finished games and the importing of FBX model files, which allows 3D content to be imported from Maya, Lightwave and 3DS Max, in addition to the many online asset stores across the internet. There is now greater freedom to import the media that’s really wanted, and greater functionality when the finished game is played.
We’re now embarking on a significant update to GameGuru that will include more community requested features, together with an expanded collection of game making assets to widen the scope of what you can make with GameGuru.
Lee Bamber, CEO and Chief Developer of The Game Creators
Source: official press release