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GDC Talk: Destructible Environments in Control

Join Johannes Richter to learn the details about the procedural destruction process.

Courtesy of Marvel

Principal VFX artist from Remedy Jonannes Richter will tell about the production process of the world in 'Control’.

He will focus on the used technology and learned lessons during the development, showcase his Houdini workflow, and discuss the main principles of the procedural approach to destruction.

While discussing his Houdini pipeline, Johannes will also reveal essential advice and tricks on the technological side of the production.

The talk will take place on Tuesday, August 4, at 7.00 - 7.30 am PT. To attend, you will need a conference pass.

Learn more details on the session on the GDC website.

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