Ethereal Fire Dragon Effect That Will Inspired You to Start 3D
13 May 2026 - Ivan Ostanin used Unreal Engine and Houdini to the fullest.
BeastLink Devs Detail the Tech Behind Its Massive Kaiju Destruction with Millions of Dynamic Pieces
11 May 2026 - The team behind BeastLink breaks down its proprietary SuperDestruction technology, including procedural city generation, synchronized multiplayer physics, and UE5 modifications powering large-scale kaiju destruction.
Take a Closer Look at How Materials for Diablo IV: Lord of Hatred Were Made
11 May 2026 - The materials are very impressive. Take a closer look at the creation of the expansion.
See How This Intricate Lotus Scene Was Created in Houdini and UE5
07 May 2026 - The artist created the entanglement with a custom HDA tool.
Building a Procedural Destruction Pipeline with Houdini and Unreal Engine 5
06 May 2026 - Lea Seiler and Vishwaas Khare spoke with us about the workflow behind the Procedural Chaos Destruction Framework, explaining how they used Houdini to create a scalable and performant fracture logic, and discussing how they integrated various Unreal Engine systems.
Procedural Tentacle FX Created with Houdini
05 May 2026 - An impressive work shared by Rahil Soni.
KeenTools Releases GeoTracker For Houdini In Open Beta
29 April 2026 - Introducing a fully integrated matchmove tool for geometry-based object and camera tracking.
Watch Giant Lotus Entangling This 3D Environment with Its Roots
29 April 2026 - Erika Mariia Molchanova created a whole universe in one scene.
Fascinating Procedural Möbius Strip Created with Houdini
28 April 2026 - Alexander Kovalevsky shared a breakdown covering modeling, orientation, animation, and rendering.
GPU-Powered Liquid Solver Paradigm 1.0 Released
24 April 2026 - The open beta will continue under version 1.1 with new features.
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