New Copernicus Node For Testing UV Layouts On 3D Models
08 July 2026 - SideFX Labs' UV Grid Texture COP is now available.
Modeling and Texturing a Weird but Cute Purple Creature
02 July 2026 - Kristiyan Borisov discussed the workflow behind the Glorp creature, explaining how this project allowed him to practice creating skin and folds, how he modeled the creature, integrating all of its features, and detailing how he solved the skin-collision problems.
Breakdown: Creating a Detailed and Vibrant Scene with Unreal Engine and Substance 3D
01 July 2026 - Karl Aldskogius discussed the workflow behind the Sunset Garden project, explaining how this project allowed them to experiment with different workflows, how they created the stones, and detailing how they achieved the appearance of the wisteria.
Hand Tracking Experiments With Jelly-Like Physics In Houdini
01 July 2026 - Alvaro Moreira plans to release a breakdown.
Free Tutorial on Rigging & Animating Gaussian Splats in Houdini
29 June 2026 - Bogdan Lazar uses a proxy deformation workflow.
Take a Closer Look at 3D Character Model of Chi from Stone Lions Don't Roar
26 June 2026 - The film was created using Maya and Houdini.
Everything You Need To Know About Houdini 22
23 June 2026 - New UI, support for creating, modifying, and animating 3D Gaussian Splats, new COPs tools, and much more.
Creating Surreal Short Film The Cradle with UE5, Houdini, & Blender
22 June 2026 - Germans Alekseikovs, the CEO and Technical Director of Argentum Studio, joined us to talk about creating the short film The Cradle, discussing how the team used Unreal Engine 5 and custom tools, including a proprietary hair rendering system, drawing inspiration from Zdzisław Beksiński's works, and crafted a surreal, cinematic world.
This Facial Render Test Will Seriously Creep You Out
22 June 2026 - Fantastic work.
This Houdini Foam Simulation It's Very Satisfying to Watch
19 June 2026 - It makes me want to touch it.
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