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New Copernicus Node For Testing UV Layouts On 3D Models

08 July 2026 - SideFX Labs' UV Grid Texture COP is now available.

#News#Houdini

Modeling and Texturing a Weird but Cute Purple Creature

02 July 2026 - Kristiyan Borisov discussed the workflow behind the Glorp creature, explaining how this project allowed him to practice creating skin and folds, how he modeled the creature, integrating all of its features, and detailing how he solved the skin-collision problems.

#Interviews#Blender#Houdini#ZBrush#Substance 3D Painter

Breakdown: Creating a Detailed and Vibrant Scene with Unreal Engine and Substance 3D

01 July 2026 - Karl Aldskogius discussed the workflow behind the Sunset Garden project, explaining how this project allowed them to experiment with different workflows, how they created the stones, and detailing how they achieved the appearance of the wisteria.

#Interviews#Unreal Engine#Houdini#Maya#Photoshop#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter

Hand Tracking Experiments With Jelly-Like Physics In Houdini

01 July 2026 - Alvaro Moreira plans to release a breakdown.

#News#Houdini

Free Tutorial on Rigging & Animating Gaussian Splats in Houdini

29 June 2026 - Bogdan Lazar uses a proxy deformation workflow.

#News#3D Art#Animation#Houdini
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Take a Closer Look at 3D Character Model of Chi from Stone Lions Don't Roar

26 June 2026 - The film was created using Maya and Houdini.

#News#3D Art#Character Art#Houdini#Maya#Cinematics

Everything You Need To Know About Houdini 22

23 June 2026 - New UI, support for creating, modifying, and animating 3D Gaussian Splats, new COPs tools, and much more.

#News#Houdini

Creating Surreal Short Film The Cradle with UE5, Houdini, & Blender

22 June 2026 - Germans Alekseikovs, the CEO and Technical Director of Argentum Studio, joined us to talk about creating the short film The Cradle, discussing how the team used Unreal Engine 5 and custom tools, including a proprietary hair rendering system, drawing inspiration from Zdzisław Beksiński's works, and crafted a surreal, cinematic world.

#Interviews#Blender#Unreal Engine#Houdini#Maya#Cinematics#EmberGen
#News#Blender#Houdini

This Houdini Foam Simulation It's Very Satisfying to Watch

19 June 2026 - It makes me want to touch it.

#Animation#Materials#News#Houdini

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