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Learn To Simulate Realistic Fluid Interactions In Houdini

05 November 2026 - Get 20% off Introduction to Houdini: Fluids and more at The Gnomon Workshop.

#News#Houdini

Making an Atmospheric Garden of Dragons Scene with Procedural Texturing

28 October 2026 - Rebecca Ma discusses how she sculpted the intricate patterns on dragon statues with ZBrush's Make 3D tool, explains how procedural texturing in Maya and V-Ray helped her save time, and talks about how she created a water simulation and an atmospheric fog in Houdini.

#Environment Art#Interviews#Houdini#Maya#SpeedTree#ZBrush#Nuke

This Dreamy Wooden Cabin Scene with Glowing Water FX Was Made with Houdini

23 October 2026 - Mario Sánchez Aguado shared his Houdini water simulation that started as a Maya project, became forgotten for a year, and got revived thanks to Solaris.

#News#Houdini#VFX#Nuke

How to Make 3D Look Like a Stylized Painting with Shaders in Houdini & C4D

21 October 2026 - YMA Painterly is a collection of 12 shaders that add a stylized and painterly look to your 3D artwork in Cinema 4D and Houdini. The developer, Theo Daley, discussed his workflow and explained how he created some of his example setups.

#Interviews#Marketplace#3D Art#Houdini#Cinema 4D#Shaders

Brunch Studio Reveals How They Made the Valorant: Through The Cracks Cinematic Trailer

19 October 2026 - Valorant: Through The Cracks is a trailer reveal for Summit, the new VALORANT map that follows the events of Why We Fight Back.

#News#Animation#Video Games#Houdini#Maya
#News#Marketplace#Houdini

How to Create Realistic Waterfall VFX in Houdini

12 October 2026 - Arbaz Malik shared a detailed explanation and shared project files to fully explore the setup. 

#News#3D Art#Houdini#Tutorial#VFX

Best 3D Modeling Software: Blender, Maya, ZBrush & More

10 October 2026 - Compare them all with prices, free options, pros and cons, and who each tool is for.

#News#3ds Max#Blender#Houdini#Maya#ZBrush#Cinema 4D#Substance 3D Painter

VFX Artist Shared Advanced Whitewater Solver Based on Wētā's Research

06 October 2026 - Guided Bubbles & Wet Foam Solver by Alexander Vasilenko was developed to create more realistic bubble formation and foam movement in water simulations.

#News#Houdini#VFX

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