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Ethereal Fire Dragon Effect That Will Inspired You to Start 3D

13 May 2026 - Ivan Ostanin used Unreal Engine and Houdini to the fullest.

#News#Animation#Unreal Engine#Houdini

BeastLink Devs Detail the Tech Behind Its Massive Kaiju Destruction with Millions of Dynamic Pieces

11 May 2026 - The team behind BeastLink breaks down its proprietary SuperDestruction technology, including procedural city generation, synchronized multiplayer physics, and UE5 modifications powering large-scale kaiju destruction.

#Interviews#Unreal Engine#Video Games#Game Development#Houdini#Level Design

Take a Closer Look at How Materials for Diablo IV: Lord of Hatred Were Made

11 May 2026 - The materials are very impressive. Take a closer look at the creation of the expansion.

#Materials#News#Houdini#Substance 3D Designer#Substance 3D Painter

See How This Intricate Lotus Scene Was Created in Houdini and UE5

07 May 2026 - The artist created the entanglement with a custom HDA tool.

#News#3D Art#Blender#Environment Art#Unreal Engine#Houdini#Photoshop#Substance 3D Painter

Building a Procedural Destruction Pipeline with Houdini and Unreal Engine 5

06 May 2026 - Lea Seiler and Vishwaas Khare spoke with us about the workflow behind the Procedural Chaos Destruction Framework, explaining how they used Houdini to create a scalable and performant fracture logic, and discussing how they integrated various Unreal Engine systems.

#Feature#Blender#Unreal Engine#Houdini#Substance 3D Designer#Substance 3D Painter
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Procedural Tentacle FX Created with Houdini

05 May 2026 - An impressive work shared by Rahil Soni.

#News#Houdini#Procedural Art

KeenTools Releases GeoTracker For Houdini In Open Beta

29 April 2026 - Introducing a fully integrated matchmove tool for geometry-based object and camera tracking.

#News#Houdini

Watch Giant Lotus Entangling This 3D Environment with Its Roots

29 April 2026 - Erika Mariia Molchanova created a whole universe in one scene.

#News#Blender#Unreal Engine#Houdini#Substance 3D Painter

Fascinating Procedural Möbius Strip Created with Houdini

28 April 2026 - Alexander Kovalevsky shared a breakdown covering modeling, orientation, animation, and rendering.

#News#Animation#Houdini#Maya#Procedural Art#Redshift

GPU-Powered Liquid Solver Paradigm 1.0 Released

24 April 2026 - The open beta will continue under version 1.1 with new features.

#News#Houdini

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