Check Out This Ivy Scattering Tool Created with Houdini
19 February 2026 - Sebastien Rousseau revisits the procedural tool created for Assassin's Creed Shadows.
You'll Hate How Cool This Cobweb Simulation Is
18 February 2026 - Mohamed Fayed put a Corpser in a jar.
Houdini Connect: Creating Large Water Simulation For Alice In Borderland
18 February 2026 - Learn how the team at Megalis handled the visuals for the Netflix hit series.
Alexey Vanzhula's Modeler 2026 For Houdini Now Available
18 February 2026 - This release brings new features for PolyPen, along with several other additions.
Create Demon Slayer's Flame Breathing-Inspired VFX In Houdini
16 February 2026 - Razvan Ciobanu aka Voxyde shared a preview of his new course.
How to Create a Snow-Based Impact VFX In UE5
12 February 2026 - Lydia Jara discussed the workflow behind the Ice Man real-time VFX, explaining how she simulated the destruction of snow peaks and created the terrain using Substance 3D Designer.
Houdini Launched Centralized Hub For Educational Content
12 February 2026 - Use filters and categories for quick access, create bookmarks, and build your own collections that you can share with others.
Nobody Wants to Die: Creating the Trailer for a Noir Retrofuturistic Detective Game
10 February 2026 - Andrzej Marszalek talked about his role as Art Director on Nobody Wants to Die, explaining how the cinematic trailer was created, from initial references to the visual effects.
Custom Boolean HDA For Maya
10 February 2026 - Check out Jeroen Maton's tool for modeling.
Learn How to Make Mind-Blowing Anime FX in This Course
06 February 2026 - Razvan Ciobanu will teach you all you need to know.
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