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Hair Adjustment Tool For VRChat Avatars With Mesh Deformation

Check out KamiPita.

VRChat tools creator known as ゆいちゃ has released an update for their Unity hair adjustment tool, KamiPita, designed specifically for avatar customization. The new 2.0.0 version introduces a feature that allows users to deform meshes directly in Unity, so you can tackle issues like clipping without opening Blender:

KamiPita helps you position and attach hair correctly to your avatar in Unity, especially for hair that wasn't originally made for a given avatar. You can even save and share presets, so the same configuration can be reused or distributed.

The Booth page is entirely in Japanese, but machine translation provides enough details about the tool. You can purchase it here.

If you're into VRChat, you'll also want to keep an eye out for big updates coming to Poiyomi Shaders 10.0:

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