According to Kojima, Death Stranding, a game where a courier is tasked with delivering supplies to isolated colonies and reconnecting them via a wireless communications network, is also an example of the title that was generally recognized only a few years after its release.
In early December, Kojima and Kojima Productions finally revealed that they're working on the sequel to Death Stranding. And, apparently, again we are to see some sort of an experiment there. As the game designer noted in his Brain Structure podcast, the game will not be "just a regular sequel" and although it will feel nostalgic for fans of the original game, it will also introduce something we haven't seen there before.
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