Highly-Realistic Eye Animations Made With Maya, ZBrush & Arnold

Hadi Karimi showcased one more awe-inspiring character project.

3D Sculptor and Character Artist Hadi Karimi, whose fantastic 3D portraits of historical figures and celebrities have already been featured multiple times here on 80 Level, has recently presented yet another impressively-realistic project that can easily be mistaken for motion capture.

This time, the creator demonstrated some mind-blowing eye animations, key-framed, animated, and rendered by Hadi using Maya, ZBrush, and Arnold. According to the artist, the project took around 20 hours to render at 5 minutes per frame on an RTX 3090.

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  • Anonymous user

    Can I be your team member


    Anonymous user

    ·a year ago·

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