logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

How to Set Up Retopology in Blender

A thorough guide from Zacharias Reinhardt.

 has published a video guide on how to set up everything properly in Blender and start retopologizing your work.

1. You need a 3d object as foundation, e.g. a dynamic topology sculpting (Blender Sculpting tutorial here

2. Add -> Mesh -> Plane

3. Header 3D View:

  • Enable “Snap during transform”
  • Set the “Snap Element” to “Face”
  • Enable “Project individual elements on the surfacte of other objects”

4. Properties Editor -> Modifier -> Add Modifier:

  • Mirror Modifier: Enable “Clipping”
  • Subdivision Surface Modifier: Set “View” to 2
  • Shrinkwrap Modifier: Set “Target” to the sculpting mesh, “Offset” to 0,002, enable “Keep Above Surface” enable the triangle symbol in the headerof this modifier

5. Properties Editor -> Material -> Add New:

  • Change the “Viewport Color” under “Settings”

The guide is also available in German. Make sure to check out artist’s website with other tutorials and different projects.

Cartoon Water Shader is an easy to use highly stylized water material, and river tool with many features. Demo scenes also included!

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Valve, Steam & the Entire PC Gaming Industry Were Saved by a Single Intern

    Steam, Portal, Left 4 Dead, Team Fortress 2 – all of those wouldn't have been possible if it wasn't for a pure stroke of luck.

    Discord Gets Sued Over Alleged Anti-Consumer Practices

    The plaintiffs claim the platform has intentionally made it overly difficult to cancel subscriptions.
    • Smart Materials
      by Adam Homoki

      Ideal for all kind of stylized work! With this pack you can be creative, consistent, and cost-efficient!

    • Alien VDM Brush
      by Nicolas Swijngedau

      40 hand sculpted alien detail brushes all contained within one Multi-Alpha brush. Perfect for your aliens, mutant and otherworldly creatures.

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×