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Human Shader: First Mathematical Painting Computed by People

336 different people have already computed pixels by hand.

If you're into painting and math, check out Human Shader – the first mathematical painting computed by human brain power and not a machine. The project was created by Inigo Quilez, the developer of Quill, a VR painting tool. We have a whole list of those if you're interested.

336 different people have already contributed to Human Shader, computing pixels by hand. It's easy to join: you'll just need to claim a pixel on the canvas, follow instructions, calculate the RGB color values, and prove you did it by hand.

It all looks impossible, but a worksheet provided by the creator explains the actions pretty nicely. Just take your pixel's coordinates, divide, multiply, add, and subtract some numbers, take a photo of your calculations, and submit the resulting values.

Quilez has a YouTube channel where he paints whole pictures with math and explains how it all works, it looks fantastic, so visit him there.

Try Human Shader yourself here and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on ThreadsInstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

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