logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

Creating a Scrambled Eggs Shader for a Breakfast Scene

03 December 2025 - Pawel Somogyi shared the workflow behind the Scramble Eggs shader, explaining how he modeled the plate and the shape with a sphere that he squished and stretched, and how he added subsurface scattering and turned up the Roughness to achieve a more realistic look.

#Interviews#Props#Blender#Shaders
#News#Unity#Shaders

Setting Up a Detailed Snow Shader in Unreal Engine 5

27 November 2025 - Daniil Spivak talked about the snow shader project, explained how he made the snow look soft and more translucent around the edges using the Fresnel node, and showed how he achieved the sparkling effect.

#Feature#Unreal Engine#Substance 3D Designer#Shaders

Have a Look at This Beautiful Painterly Unreal Engine Shader

23 October 2025 - Elena Felici is working on something precious. 

#News#Unreal Engine#Shaders

Incredible Recreation of Half-Life 2's Citadel Core in Godot

22 October 2025 - The author has explained the working process behind the shader.

#News#Shaders#Godot
Ready to grow your game’s revenue worldwide?
Talk to us

Cut 3D Meshes by Planes & Spheres with This Awesome Shader

17 October 2025 - Alex Ameye's work reconstructs UVs for the cross-section.

#News#Shaders
#News#Marketplace#Blender#Shaders

Beautifully Fragile Falling Sand Shader Created for Game

17 July 2025 - Egor Poskriakov is improving his Reytrieve Odyssey.

#News#Unreal Engine#Game Development#Shaders

See How You Can Create Complex Environments with Parametric Shaders

15 July 2025 - Jaime Diaz shows the magic behind his setup.

#News#3ds Max#Shaders

Look at This Cute Old-School Comic Shader Made in Unity

14 July 2025 - Learn how to make it from YamiGameDev.

#News#Unity#Shaders

Subscribe to newsletter

Don't miss our weekly newsletter

icon
essential

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more