Ryan Will has showcased an impressive watery cube simulation achieved with FLIP Fluids.
One of the most compelling reasons why Artists should be celebrated is, without a doubt, their incredible ability to turn mundane and dull things into awe-inspiring masterpieces. One such case was recently brought to light by 3D Modeler and Animator Ryan Will, a.k.a. TrashCG, who managed to transform Blender's default cube, an iconic 3D model regarded by many as the very symbol of banality, into a spectacular water simulation.
Much like some of Ryan's earlier works, the simulation in question, showcased in the demo above, was set up in Blender using FLIP Fluids, a powerful liquid simulation add-on that gives you the ability to make high-quality cinematic fluid effects. As for the sim's lighting and rendering, the author mentioned that the final scene took around 15 hours to render and 12 hours to bake, with the entire project taking around 29 hours.
While Ryan hasn't disclosed much regarding the production process behind the simulation, he did recommend an insightful tutorial that explains some of the techniques he used for the watery cube project:
When it comes to experiments with FLIP Fluids, the watery cube is not Ryan's first rodeo. Back in 2023, the creator also utilized the add-on to simulate water being impacted by a rapidly moving gun round (yes, an entire round) in Blender:
And here are some of Ryan's more recent projects, you can check out more by clicking this link:
Earlier, the team behind FLIP Fluids waterified another legendary 3D model that is commonly associated with Blender, resulting in a marvelous watery donut simulation, which Blender Guru himself named the "most unique one yet":
Don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram, Twitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.