The 80 Level Research team presented a new report where it explored the indie games genre and closely looked at its audience trying to understand who indie gamers are, what fuels their drive to play, which game attributes lead to purchase, and more.
Zahid Ali Jeelani shares the development process of the hack and slash game ENENRA, explains how the movement animations in parkour sequences were created, and talks about stylistic choices that made the combos.
The art, the characters, the story, and voice acting were generated by AI.
The first in a series of short stories created by Toybox Games Studios has a Kickstarter campaign.
Nausicaä of the Valley of the Wind-inspired game is almost there.
The game is being created by Nathan Hamley from Headware Games.
Tevfik Emre Efendioğlu shared the details of the upcoming survival game Nowhere: Mysterious Artifacts, talked about its dynamic weather system, and explained why Unreal Engine was used for the development.
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