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Jason Key Shows How to Bend Steam FX in Real-Time With EmberGen

Here's a neat trick for making your 3D kitchen hoods more realistic.

VFX artist and JangaFX Evangelist Jason Key, who at this point could practically fill a book with all the insights he's shared about the studio's tools, has unveiled a new demo demonstrating once again what EmberGen, JangaFX's volumetric fluid simulation tool for simulating, rendering, and exporting flipbooks, image sequences, and VDB volumes, has to offer.

This time, the creator showed a neat trick for making exhaust hoods in your 3D kitchen scenes more realistic and actually functional. As shown by Jason, the application allows users to create an area of negative pressure at the vent, drawing digital steam toward the intake vent in real-time. According to Jason, this setup requires no additional presets and can be easily recreated in the default EmberGen scene.

Back in September, Jason also showed how he used Ember Gen to closely recreate John Wick 4's Dragon's Breath ammo VFX.

And just recently, the artist spoke to 3D Generalist Nello Fontani about using EmberGen for creating stylized explosion effects that would embody an anime/cartoon style without having to draw them frame by frame.

Try out JangaFX's EmberGen yourself over here and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

10 armor Nanomesh Brushes all contained within one Multi-mesh brush and Low poly meshes.

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