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King Arthur Castle: Creating Interior Environment in Unreal Engine

Abishek Sharma, a Lead Environment Artist at Ubisoft, has shared an extended pack with high-quality assets for reproducing the medieval castle interior. 

Lead Environment Artist at Ubisoft, Abishek Sharma, in collaboration with Leartes Studio has developed an extended pack with ready-to-be-used assets for reproducing the medieval castle interior inspired by King Arthur Castle. Abishek, with almost 10 years of experience in the AAA Video Game industry, has contributed to the projects such as Dark Souls 2, Bloodborne, Hyper-Scape, Kingdom Hearts III, Kingdom Hearts 2.8, Tekken 7. The developers note that the assets are optimized and can be included in game-ready projects. 

The pack includes 34 unique meshes, 48 materials and material instances, and 95 textures. The team has shared a demo with the scene preview, created with the assets from this collection, so you may recreate the environment from the demo, or create your own medieval environment with custom visuals location, changes of lightning, and materials.  

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You may learn more about this pack here. And don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

This project includes assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

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