This should help accelerate R&D, expand asset libraries, and collaborate on tools.
KitBash3D
3D asset library KitBash3D and creator of motion design plugins Greyscalegorilla have announced their merger, which should help them "accelerate R&D, expand asset libraries and collaborate on tools that make 3D feel more open and alive."
“3D has become a keystone for how we tell stories, design products and build virtual worlds, yet creators are still limited by the barriers in their workflows,” said Banks Boutté, co-founder and co-CEO of KitBash3D. “KitBash and Greyscale have long shared a vision of removing technical hurdles and empowering creators. This merger lets us accelerate that pursuit with greater resources, broader reach and a unified commitment to always put artists first.”
KitBash3D
The companies assure their clients that this will not change much, and the prices and services will stay the same.
The founders and executives from both companies will continue in leadership roles, with Maxx Burman and Boutté, co-founders of KitBash3D, acting as co-CEOs of the new company. Nick Campbell, the founder of Greyscalegorilla, will serve as the chief innovation officer and lead product development for Cinema 4D, Unreal Engine, and Blender. Drew Little, co-founder of Red Giant, has also joined the board as Chairman.
“This is more than a merger; it’s an invitation,” said Campbell. “We’re bringing creators into a larger ecosystem for 3D, where tools and assets work seamlessly together to unlock new possibilities for creators.”
The union will lead to more streamlined workflows, greater cross-platform compatibility, and new tools for independent creators and studio pipelines, according to the press kit.
KitBash3D
“As 3D assets and tools become foundational across industries, the companies behind them have remained fragmented, which has slowed the pace of innovation,” said Sebastien Deguy, founder of Substance (now Adobe 3D). “KitBash3D and Greyscalegorilla are two of the most respected teams in the space, and I’m excited to see how their combined strengths will help shape the next chapter for 3D creators.”
KitBash3D's assets have been used in HBO’s The Last of Us, Arcane, Fortnite, Gladiator II, and other projects, while Greyscalegorilla has worked with ESPN, NBC, and NFL. Together, they will produce even more materials that artists will surely appreciate.
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