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Learn How to Create Animations with UE5.6's Locomotor

Check out this adorable animation by Animator and Gameplay Artist Ryan Corniel and read a tutorial by Principal Animation Programmer at Epic Games Kiaran Ritchie.

Recently, Epic Games unveiled a highly anticipated Unreal Engine 5.6 preview, which is now available for downloading, and artists have started showcasing their works created with the engine's new features.

Animator and Gameplay Artist Ryan Corniel showed this cute animation created with UE5.6's Locomotor, a tool for generating procedural animation.

Kiaran Ritchie, Principal Animation Programmer at Epic Games, commented on the artwork and explained some technical details:

Check out another animation by Ryan Corniel created using Locomotor:

If you want to learn more about the Locomotor tool, read this comprehensive article by Kiaran Ritchie, in which the expert explains the principles of the tool's work and the steps of using it.

Another remarkable feature of Unreal Engine 5.6 is that the MetaHuman Creator plug-in is now available in-engine. Check out a walkthrough by Anderson Rohr from Third Move Studios on how to use the plug-in:

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