Julian Bragagna shares some secrets.
3D artists wow us with their procedural tools all the time, and if you're also awed by their talent and sad you don't know how to make something like this, technical artist Julian Bragagna has some great news for you.
You can learn how to create an adaptive wooden bridge tool in Houdini from his new tutorial series available for free. You'll see how to join instancing systems to create complex, procedural structures driven by splines, vectors, and orientation logic.
SideFX
"You’ll create a flexible bridge that adapts to its environment, complete with dynamic stilts, railings, ropes, and small instanced details like nails. Plus, you'll learn how to repurpose your setup into spin-off tools and package everything as an HDA for seamless use in Unreal."
SideFX
The tutorial is part of Project Skylark, a stylized scene used to teach the fundamentals of tool-making with Houdini and Unreal Engine 5.
Aside from bridges, you can learn how to set up buildings, plants, bottles, rocks, birdhouses, clouds, and trim sheets. Find more information on SideFX's site through the link to the project above and join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.