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Learn How To Make Interactive Rug With Unity's Shader Graph

Josué Ortigoza Ramos presented a step-by-step video tutorial on creating a rug that deforms when an object is placed underneath it.

Unity Technical Artist Josué Ortigoza Ramos shared a narrated video tutorial on making a neat interactive rug that deforms when an object is placed underneath it with Unity's Shader Graph.

The artist is currently working on an English version of this guide, but don't worry, you will be able to follow it with no problem as it already has English captions.

Recently, Josué Ortigoza Ramos shared this WIP of a cool jelly/ice shader inspired by a Dungeons & Dragons monster called Gelatinous Cube, which is also going to be a subject of an upcoming tutorial:

Check out the artist's YouTube channel dedicated to Unity's shaders, which has tutorials on interactive grass, holographic cards, weapon visual effects, and many more interesting themes to explore in this playlist:

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This project includes assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

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