Argentum Studio shared a new practical-oriented guide on cinematic rendering in Unreal Engine 5.6.
The video is aimed at artists familiar with the basics of the software and addresses some common misconceptions, as well as covers topics such as Motion Blur, Warm Up Frames, Shutter Angle, the new Movie Render Graph, and others. The tutor is Argentum's Technical Director, Philipp Balayan.
Argentum Studio has been sharing useful videos explaining other software features and presenting their custom tools for enhancing the 3D workflow. For example, take a look at the studio's custom Hair Cinematic Tool with updates, along with other tools and breakdowns: