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Learn How To Simulate Snow & Water With X-Particles & NeXus

A new in-depth INSYDIUM tutorial is now live, complete with free scene files.

In this hour-long tutorial, Bob Walmsley from INSYDIUM will guide you through using its X-Particles and NeXus to simulate a water stream blasting into a snow sculpture, causing it to collapse and wash away in a beautiful, physics-driven animation.

NeXus fluids are set up so that both granular and liquid particles can interact seamlessly, including the use of nxFluids tags for precise control. The tutorial covers data mapping techniques to trigger the snow's collapse at the perfect moment, ensuring it feels both realistic and cinematic. Finally, liquid and granular particles are meshed and textured in Redshift, where you'll create convincing snow and water materials using subsurface scattering and transmission effects.

This workflow offers a production-ready method for creating complex, mixed-fluid simulations with impressive visual impact. You can find the link to download the scene files below the video and learn more about INSYDIUM products here.

Check out more of INSYDIUM's tutorials and visit its YouTube channel for more:

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