The learning videos cover the use of Bifrost's Rigging Module Framework.
Sumira Dhawan, Senior Product Manager for Simulation and Proceduralism at Autodesk, shared a video introducing modular rigging in Maya with Bifrost's new rigging modules.
The clip is the first in the series on modular rigging techniques in Bifrost. In the video, Rigging expert Matthew Tucker demonstrates the use of Bifrost's Rigging Module Framework in creating animation rigs in Maya. The artist covers the essential concepts of the framework, which include modules, pins, and transforms.
In the second video, which is already available online, Matthew Tucker explains how a Bifrost rigging module exchanges information with a Maya scene, including inputs, outputs, parents, and other parameters:
Also, check out a guide for advanced artists by 3D Artist Hiroyuki Akasaki, introducing examples of rigging, animation, and physical simulation using Maya's plug-in Bifrost. In the first part, the creator explores building a belt rig that can be fixed at both ends to maintain length:
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