Justin Davis adds more to his Interactive Foliage Physics plug-in.
Watching grass move in games might be therapeutic, but trees deserve some love as well. "Hot take: trees should have wind as a bare minimum in indie games," said Justin Davis and presented a wind system that should make environments more realistic without much effort.
The system will appear in an update to Davis's Etherion Foliage plug-in, which already provides a useful set of tools to make 3D scenes alive.
The features include:
Physics interaction
Weapon interaction
Performant explosions
Destruction events
Harvesting
Ambient particles
Animation effects
The plug-in is perfect for survival games, fantasy settings, and animations. With the new wind system, it will become even more robust.