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Leveraging Cascadeur In A Parkour & Freerun Controller-based UE5 Game

See how Cascadeur was employed to craft parkour animations in Rooftops & Alleys, an upcoming parkour and freerunning Unreal Engine 5-based game aiming to put its own spin on the genre with a unique control scheme.

Solo Game Developer MLMEDIA has shared a demo reel revealing how Cascadeur was used as the animation software to create detailed and exciting animations for the upcoming Rooftops & Alleys: The Parkour Game, promising to be "that game that scratches that itch that other games just don't".

In this fun, action-heavy single-player project, you'll be free to experience multiple maps with dynamic weather to free roam and challenge yourself while listening to catchy background music produced by MLMEDIA as well. Rooftops & Alleys aims to provide a unique take on the genre with its own control mechanics, requiring a controller to play, which is certainly intriguing, tricking, and scoring system.

Check out the Rooftops & Alleys trailer and game overview video featuring the developer himself:

Currently, the game is being developed for PC, with the intent of releasing on consoles upon official release later on. Rooftops & Alleys is set to launch in Early Access on May 21.

Wishlist the game here and prepare to customize your character and enjoy taking part in challenges and navigating ever-expanding maps. Also, don't forget to join our 80 Level Talent platform and our Telegram channel and follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

This project includes assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

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