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Lifelike Wind Physics Made For a UE5-Powered Game

Matt Newell continues working on the upcoming photographer simulator Lushfoil Photography Sim.

Game Developer Matt Newell, who last year greatly impressed us with an incredibly-realistic umbrella shader set up in Unreal Engine 5, has recently shared a new demo showcasing a newly-added feature created for Lushfoil Photography Sim, Matt's upcoming game that will give you a chance to become a traveling photographer and experience detailed, true-to-life recreations of various real-life landmarks. This time, the developer has managed to set up lifelike wind physics, which will then be added to the game and, presumably, enable the player to do various wind-related activities, e.g. fly kites. Much like the rest of the game, this outstanding feature was coded in UE5.

We highly encourage you to visit Matt's Twitter page to check out more amazing projects and learn more about Lushfoil Photography Sim. Also, don't forget to join our 80 Level Talent platformour Reddit page, and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

Save yourself endless time and technical hurdles in the material editor with this pack of Prop Master Materials for UE4!

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