logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Make Your Robot's Body Feel Pressure with These 3D-Printable Tactile Sensors

A revolution is coming with e-Flesh.

It seems we're moving toward creating human-like androids more quickly than ever. Just wearing skin is not enough, though, so researchers from New York University created e-Flesh, tactile sensors that measure deformations.

The most impressive part of the research, aside from the material sending signals when it touches something, is the fact that it's 3D-printable, which potentially opens doors for further experimentation among a large group of people.

This also adds flexibility to the material as it can be printed in any shape and form. To sensorize a part of a robot, you need to select the part, convert it to microstructure fill using the team's tool, and embed magnets in the 3D print to measure deformations.

"With eFlesh, we aim to bridge this gap by introducing a magnetic tactile sensor that is low-cost, easy to fabricate, and highly customizable. Building an eFlesh sensor requires only four components: a hobbyist 3D printer, off-the-shelf magnets (costing less than $5), a simple CAD model of the desired shape, and a magnetometer circuit board."

Lerrel Pinto, Assistant Professor of Computer Science at NYU Courant and one of the researchers at the project, says that e-Flesh "feels" inputs very close to the actual place that was touched, with less than 1 mm errors.

Robotics will never be the same if e-Flesh is combined with the creepy but great face made of human skin cells.

Learn more about e-Flesh and join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more