I've never heard of isolating the green channel of the normal map and using it as a paint layer. What effect does that create exactly?
WARNING They dont listen to their users as much as they like to say they do. Check their forums. Plenty of requests go unanswered. Their "To Do" list has been outdated. They lack staple features such as a Text Tool, Adjustment Layers, Channels, Layer Styling, Proper Cropping. Paintstorm cant even resize a photo correctly (It will always leave a border when resizes). You also run into square artifacts occasionally. There have also been several instances were paintstorm was detected as malware, once called out, the dev reuploads a clean version. This happened at least twice from forum reports and Virus Total. Aside from the very obvious lack of support and maintinence. The brush system is good. However a good brush engine will not replace the other basic features and functions paintstorm lacks. DO NOT expect support. This is definitely a homegrown app and it shows. If you want a versatile brush engine, clip studio or even krita is where its at.
One year ago, the company introduced Microsoft HoloLens. Yesterday it was announced that Microsoft’s product is open for pre-order, shipping March 30.
HoloLens is a device that enables holographic computing without any other accessories: no markers, no wires, no phone required, and no connection to a PC needed. It is also being developed with Windows 10 making it easy to use.
The device consists of multiple environment understanding sensors and it’s powered by a custom-built Microsoft Holographic Processing Unit (HPU) and an Intel 32-bit architecture. The HPU is custom silicon that allows HoloLens to understand gestures and gaze while mapping the world all around you, all in real time.
HoloLens has see-through holographic lenses that use an advanced optical projection system to generate multi-dimensional full-color holograms with very low latency so you can see holographic objects in your world. The key to a great holographic experience is holograms that are light point rich, i.e., they have a high holographic density and are pinned, or anchored, to the world around you. To achieve this, HoloLens has been designed for optimal holographic density of 2.5K radiants. The more radiants and light points there are, the brighter and richer the holograms become.
HoloLens contains advanced sensors to capture information about what you’re doing and the environment you’re in. The built-in cameras also enable you to record mixed reality captures (MRC) — HD pictures and video of the holograms in the world around you that you can share with others even when they don’t have a HoloLens.
HoloLens will cost developers $3000. Everyone willing to buy this kit should know about some prerequisites:
- Buyer must be a developer in the United States or Canada where the Development Edition will first be available.
- Developer must be a Windows Insider. By participating in the Windows Insider program, he agrees to provide feedback and work with Microsoft to define the future of holographic computing.
- Development Edition hardware and apps are in English only.
Developers who purchase HoloLens will have immediate access to hundreds of UWP apps through the Windows Store – great and familiar apps like OneDrive, Maps, Remote Desktop, People, Movies & TV, Groove Music and Microsoft Office apps. The Microsoft HoloLens Development Edition also gives developers access to a showcase of holographic app experiences to help get them started. These experiences are designed to demonstrate what the device can do, and how it operates, in order to inspire developers to create incredible things. Check out Kudo Tsunoda’s blog post on experiences to learn more.
Let us know if you’re going to pre-order this kit in the comments below.