New Features from Godot 3.0
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by scqrlett jo
6 hours ago

hell yeah

The GDC clip is basically him talking on others people work completely unrelated to what he's supposed to sell. High five!

vaporware this..

New Features from Godot 3.0
19 September, 2017
News

Somehow we’ve missed this awesome new trailer, which showcases the amazing features of Godot 3.0. The open source engine got a bunch of new additional features. This project is entirely open coursed and is financed through Patreon. Great to see this technology developing and moving into this new direction. The 3d render looks awesome!

Here’s a list of some of the features:

– Brand new 3D renderer featuring physically-based rendering, real-time global illumination, nd improved post-processing effects

– Support for C++ (GDNative), C# (Mono) and Visual Scripting

– Improved HTML5 export using WebAssembly

– New high-level networked multiplayer API

– Entirely new audio engine, supporting routing and real-time effects

– 2D soft shadows and GPU-accelerated particles (2D & 3D)

More details on the official website. Give Godot a shot if you’re tired of the current engine you’re using.

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1 Comment on "New Features from Godot 3.0"

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Kaukamieli
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Kaukamieli

Typo “This project is entirely open coursed”. open sourced of course.

wpDiscuz