Quixel has revealed Ninety Days in Unreal Engine 5, a collection of outstanding environments made using Megascans and Sketchfab assets and UE5.
Quixel, the company behind the Megascans library, has revealed Ninety Days in Unreal Engine 5, a fascinating project that tasked a small team of artists to spend 90 days creating beautiful real-time environments using only Unreal Engine 5, Quixel Megascans, as well as assets from Sketchfab and the UE Marketplace. The project includes 40+ distinct environments made in just a few days each. The scenes were made by 3D Environment Artists Dan Woje, Alec Tucker, Jack McKelvie, Wiktor Öhman, Cordell Felix, Jakob Keudel, Saga Alayyoubi, and Isac Crafoord.
"Our motivation wasn’t exclusively to highlight or promote our tools; instead, it was also a way to help our team become more familiar with Unreal Engine 5 and to create something special that would inspire the rest of our team, and hopefully, the entire community, just as all of you have inspired us," commented Quixel.
Here are some of the environments made for this project: