Introducing quality-of-life updates and enhancements across the toolset, user interface, editing options, and more.
GoTigers
Stéphane Ginier has released a new version of Nomad Sculpt, the popular mobile sculpting and painting app for both Android and iOS. This update, the first in over six months, introduces significant quality-of-life improvements, enhancing tools and other features for a smoother user experience.
For example, the iOS version of Nomad Sculpts saw improvements in quad remesher guide handling when symmetry is enabled. For gizmo, there's a add new target mode with sync instance. The Tube Tool has received several updates, including: preventing profile editing when the profile is aligned with the camera view, snapping only to the first point when creating a tube (and disabling snapping if the option is turned off), fixing an issue where cap triangulation sometimes failed, and ensuring the snap function only targets the vertices of the current object.
You can see some of the updates in action demonstrated by the developer below:
Here's the full list of changes in Nomad Sculpt 1.91:
- Insert: Fix previewed insertion when inserting on a repeated instance;
- Insert: Fix crash when inserting a node while the Instance option is on;
- Insert: Insert the nodes as a child instead of next to the picked object;
- Insert: Tries to keep hierarchy when inserting a subpart of a tree selection;
- Silhouette: Fix option when the mesh isn't aligned (transform, not reset);
- Silhouette: Fix option when the mesh has a non-identity transform;
- PLY: Fix export when objects have transformed;
- PLY: Fix export when exporting multiple objects;
- FBX: Improve import;
- FBX: Add basic export support (no textures, no materials);
- Bake: Fix self-vertex baking in some cases;
- Bake: Fix crash when a mesh has a normal map but without UV;
- Bake: Show offset preview;
- Interface: Quick mask or smooth shortcut sometimes didn't work if tools were re-ordered;
- Interface: Add a checkbox to disable long press undo/redo;
- Interface: Add alternative color wheel picker;
- Interface: Improve material and tool alpha preview;
- Wireframe: Only show wireframe on visible faces (can be changed in Wireframe option);
- Wireframe: Add an option to only show wireframe for the current selection;
- Symmetry: Fix Flip option;
- Symmetry: More robust handling by sculpting brushes;
- Mask: Mask shape selector can now clear and mask multiple objects at the same time;
- Mask: Masked area will ignore transparency and be visible (hidden face data will still be hidden);
- Mask: Clear mask even if the mirrored shape collides with the mesh (when the main shape doesn't collide with the mesh);
- Move: Fix the background radius when the mesh has a non-uniform or skew matrix;
- Move: Add swirl effect when using a secondary finger or input;
- Face Group: Add an auto group from normal option;
- Face Group: Add an auto group from separate parts option;
- Multiresolution: Add a wireframe option to show only the first-level wireframe;
- Multiresolution: Add an option to lock the vertices of the first level;
- Triplanar: Add brush material Triplanar mode;
- Triplanar: Add mesh material Triplanar mode;
- Tool: Add extra contextual options to Face Group, Mask, and Hide;
- Tool: Preset can be moved to a subfolder;
- Layers: Add an option to extract a layer from the base painting by comparing it with a default material;
- DynTopo: Fix the bug that could make sculpting fail the surface picking;
- Curve: Revert behavior of path drawing mode where new points can be inserted from dragging anywhere;
- X-Ray: add a target option to choose whether the selected or non-selected objects are ghosted;
- File: update OBJ vertex color import if the file is coming from Blender;
- Tool: presets can be loaded through drag-and-dropping or import button (Project menu);
- Alpha: Add screen projection option instead of surface;
- Repeater: Tweak default mirror and radial initial world position;
- Texture: MatCap supports color texture;
- Image: Improve EXR support.
Check out more cool artworks by GoTigers created in Nomad Sculpt, along with works from other skilled artists, and view the changelog here for all the details:
GoTigers
GoTigers
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