Paint Textures Right on Animated Meshes in Unity with This Tool
OptiDraw is what every artist needs.
You don't have to suffer while texturing your 3D projects: OptiDraw by Run2Go Studio will make the process easy and enjoyable.
This Unity tool brings a "zero-lag painting experience" to both static and animated meshes, allowing you to simply paint over objects.
The add-on includes vertex painting for high-precision vertex color manipulation, splat painting for terrain-like texturing, and Texture Channel Packer, a powerful utility to merge and optimize your texture maps into single textures for better performance and memory management.
Run2Go Studio
The developers promise "lightning fast" speed and workflows optimized for artists coming from Adobe Substance 3D. OptiDraw supports Animation Draw mode and custom shaders via Shader Graph
Run2Go Studio
Features:
- Universal Support: Works with Mesh Renderers and Skinned Mesh Renderers.
- Multi-Channel UVs: Paint across different UV sets (UV0, UV1, etc.).
- Seamless Painting: No visible seams across texture borders or submeshes.
- Clean Data Management: No messy folders. All data is stored efficiently and linked correctly to your assets.
- Modern UI/UX: A clean, dockable interface designed by artists for artists.
- Customizable Shortcuts: Tailor the tool to your muscle memory for maximum productivity.
- Robust Undo/Redo: A reliable system that ensures your progress is always safe.
- Long-Term Support (LTS): Regular updates and compatibility fixes for future Unity versions.
- Full Source Code included: Complete transparency and flexibility for studios.