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Photogrammetry Guide: Recreating Brick Wall with 3DF Zephyr

Learn how you can generate a brick wall with this tutorial by Grzegorz Baran.

Grzegorz Baran shared a new guide for photogrammetry enthusiasts. The artist presented a full photogrammetry workflow with and explained how to use 3DF Zephyr for reconstruction.

Baran showed how to capture the initial data with a monopod, discussed the delighting process, broke down the baking process, and more. 

Topics covered: 

  • Capturing with a monopod to follow surface verticality
  • RAW image preprocessing and delighting pass with PhotoLab 3
  • A photogrammetry reconstruction with 3DZephyr
  • Building low-poly baking canvas in ZBrush
  • Baking with Substance Designer
  • Manual seam removal with Substance Painter
  • Building a roughness map in Substance Designer

In case you want to master photogrammetry, the artist also has an in-depth 200-page on the topic. You can buy it for $19.99+ on Gumroad.

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100% procedural material made in Substance Designer.

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