It's the same denoiser used by the company since Toy Story 4.
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Pixar's Technical Artist Dylan Sisson shared what we should expect from RenderMan 25 – the studio's 3D rendering software.
The biggest addition to the tool is an AI denoiser created at Disney Research that uses machine learning to converge partially sampled images in a highly effective way. The company has been using it since 2019's Toy Story 4.
"Because one of the great things about physically based rendering nowadays is you can turn on the renderer and work interactively with the lights and shaders in your scene. And we want to provide that same kind of artistic workflow with stylization, so you don't have to do it in compositing," said Sisson.
The update will also bring the next phase of XPU, Pixar's hybrid CPU/GPU rendering technology, which will broaden "the types of scenes that XPU can handle right now."
Additionally, the non-commercial edition of RenderMan 25 will work on the RIS renderer and won't include XPU, although it might change in the future.
RenderMan 25 should be released by the end of the year, with beta available "in about a month."
Right now, RenderMan 24.4 is available for Maya, Houdini, Katana, and Blender. Perpetual licenses cost $595. Check out the renderer here and don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.