Polygonflow's GraphN Library Gets a New Tool For Scattering Moss

The team has also shared an informative tutorial on how to use the tool.

The Polygonflow team has announced the release of Moss Buildup, a brand-new tool created for the company's collection of robust tools for creating stunning 3D environments GraphN Library. As evident from its name, the newly-released feature enables the artists to set up complex and realistic-looking moss, with the developers saying that it greatly simplifies and accelerates the moss-creation process, allowing you to get incredible results in just a few minutes.

The team has also shared a comprehensive tutorial, explaining how Moss Buildup functions and showing how it can be used for populating Unreal Engine 5-made environments with moss:

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