Preparing Assets for Games with InstaLOD
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you have access to OpenColorsIO since 2011. The Academy Software Foundation (ASWF), a neutral forum for open source software development in the motion picture and media industries hosted at the Linux Foundation, today announced that OpenColorIO (OCIO) has been approved as the Foundation’s second hosted project. https://www.aswf.io/ocio-joins-aswf/ btw spi released

by Rathan kumar.Muthyam
17 hours ago

Thanks for sharing and detailed production breakdown

i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.

Preparing Assets for Games with InstaLOD
27 January, 2017
News
This little video shows, how you can use InstaLOD to quickly optimize your high-poly assets for 3d games.

In case you haven’t heard, InstaLOD is sort of an alternative to Simplygon, which was recently bought by Microsoft. It’s a software, which helps to optimize 3d content: optimization of polygon data and the reduction of draw calls. The process is entirely automatic, which greatly eases and improves the whole process. The tool could be easily integrated into your pipeline and you can easily play with the settings, looking for the perfect way to adapt the content.

It does work with Unreal Engine 4 and costs just $79. Sadly, it’s still not really finished, but you can give it a try.

Source: instalod.io

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