Preparing Assets for Games with InstaLOD
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amazing stuff man

by Mau Vasconcellos
6 hours ago

Am I tripping? I Always thought "pixel art" was based on those 8-bit old games, with hard pixels and little shapes to form scenes. THis is NO PIXEL ART in my conception, but mere digital images.

by peterpen
12 hours ago

If you wanna to read the information forst time home buyer so access the web link first home buyer program here you read the full information and grants the lone low interest.

Preparing Assets for Games with InstaLOD
27 January, 2017
This little video shows, how you can use InstaLOD to quickly optimize your high-poly assets for 3d games.

In case you haven’t heard, InstaLOD is sort of an alternative to Simplygon, which was recently bought by Microsoft. It’s a software, which helps to optimize 3d content: optimization of polygon data and the reduction of draw calls. The process is entirely automatic, which greatly eases and improves the whole process. The tool could be easily integrated into your pipeline and you can easily play with the settings, looking for the perfect way to adapt the content.

It does work with Unreal Engine 4 and costs just $79. Sadly, it’s still not really finished, but you can give it a try.


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