Autodesk Research has unveiled Project Reframe, a tool made in collaboration with Meta that lets anybody capture and edit their body movements, facial expressions, and hand gestures in VR.
The research team at Autodesk shared Project Reframe, a proof-of-concept for capturing and editing motion in virtual reality developed in collaboration with Meta, hoping to inspire the next generation of digital creators and take the 3D animation creation process to the next level.
This easy-to-use animation tool allows users to record their body movements, facial expressions, and hand gestures with a single VR headset. It also features an intuitive VR-based editing interface, making it straightforward for beginners to polish their animations.
Project Reframe
Project Reframe
Project Reframe
Project Reframe
Project Reframe
"A significant breakthrough in our journey was the collaboration with Meta, a company connecting billions of people daily and developing state-of-the-art hardware for immersive environments. This partnership allowed us to leverage our in-depth knowledge of 3D and animation tools, creating accessible resources for the masses.
Through our research, we aim to support creators in their quest for self-expression by helping them navigate the challenges of animation, a complex field requiring sophisticated tools and significant time. We're optimistic about this new era of creation, where the democratization of tools and technology can bridge gaps, providing creators the freedom to focus on their core talents and find joy in the process."
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