PUBG's Creator Leaves Company to Launch New Studio

Brendan "PlayerUnknown" Greene, one of the key developers behind the Battle Royale genre, decided to leave PUBG’s parent company Krafton to launch a new game studio.

Greene previously contributed to the development of DayZ’s Battle Royale mode and H1Z1 which then led to the creation of PlayerUnknown Battlegrounds.

In 2019, Greene stopped working on PUBG directly and moved to Amsterdam to lead Krafton’s PUBG Special Projects, working on a new game called Prologue, which would explore new technologies and gameplay.

Greene will now lead a new studio in Amsterdam called Playerunknown Productions, in which Krafton will have a minority stake.

"I’m so very grateful to everyone at PUBG and KRAFTON for taking a chance on me and for the opportunities they afforded me over the past four years," said Greene. "Today, I’m excited to take the next step on my journey to create the kind of experience I’ve envisaged for years. Again, I’m thankful for everyone at KRAFTON for supporting my plans, and I’ll have more to reveal more about our project at a later date."

The new team is now said to be "exploring the systems needed to enable massive scale within open-world games."

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