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Real-Time Unity-Powered Stocking Shader Running on a Smartphone

Check out Sakura Rabbit's latest experiment with the engine's Universal Render Pipeline.

To make the end of the weekend a bit more bearable and start the new workweek on a positive note, let's take a look at the new outstanding project unveiled by Sakura Rabbit, a VFX/Shader Artist whose works truly need no introduction at this point.

This time, the maestro unveiled a stunning real-time stocking shader, powered by Unity and the engine's Universal Render Pipeline (URP). Unlike the artist’s previous projects, the latest shader runs not on PC but on a smartphone instead, with Sakura showcasing it running on a Huawei Pocket 2. Much like most of Sakura's projects, the stocking setup is available on her Fanbox page for a small fee.

Earlier, Sakura also employed Unity to create an atmospheric, cyberpunk-style subway station:

And prior to that, she wowed us with her real-time hands setup:

See more of Sakura's works here and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

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