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Realistic Clothing & Fur Physics Set Up in UE5 For a VTuber Avatar

Check out a new experiment shared by CodeMiko.

Youna Kang, an Unreal Developer and the mastermind behind the virtual streamer CodeMiko, continues to demonstrate the future of VTubers with an incredible new experiment.

In a recent demo shared on CodeMiko's Twitter, the developer showcased some impressive clothing and fur physics set up for the VTuber's avatar in Unreal Engine 5, the engine CodeMiko is powered by. Besides UE5, Youna also utilized Xsens Awinda, a wireless mocap system, to track her motions in real-time and use them to animate the avatar.

And here are some more of Youna Kang's most recent experiments and showcase demos:

Previously, Youna also demonstrated CodeMiko exploring a digital 3D jungle environment and meeting its inhabitants, describing the experience as a simulation of an IRL outdoors stream:

You can learn more by visiting CodeMiko's Twitch. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

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