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Realistic Recreation of Hedorah Made with ZBrush

Sang-hoon Oh also presented a sculpt and a cinematic version.

Take a look at this impressive 3D recreation of Hedorah from the 1971 film Godzilla vs. Hedorah, where the artist preserved the original artistic direction while adding unique traits to craft a fresh take on the character.

Creature Concept Artist Sang-hoon Oh used ZBrush and Blender to create this highly detailed creature model, completing the realistic look with lifelike texturing. 

Check out the WIP sculpt that amazes with a level of detail meticulously crafted by the artist:

And an impressive cinematic version:

The artist's portfolio features a lot of 3D artworks with imaginary creatures visualized in a realistic style:

Sang-hoon's works served as an inspiration for this artwork by Creature Concept Artist Florent Desailly, which depicts a Yautja-like creature:

To learn more about Sang-hoon's workflow, check out our interview, in which the artist showed the workflow behind The Last Samurai project:

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