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Breakdown: Creating a Game-Ready Retro-Futuristic Anomaly Detector

23 February 2026 - David MK shared the workflow behind the Anomaly Detector project, talking about how he organized the references, analyzed the concept, and built the detector with the purpose of showing a story.

#Interviews#Props#Blender#Marmoset Toolbag#ZBrush#Substance 3D Painter#RizomUV

Indian Film Director SS Rajamouli Recreated as Realistic 3D Model

23 February 2026 - Chella Srikanth paid tribute to the creator.

#News#Maya#ZBrush#Substance 3D Painter

Awesome Hand-Painted 3D Tribute To Treecko

20 February 2026 - Mathieu Mistler turned Mei Ford's Pokémon 2D art into 3D.

#News#Blender#Unreal Engine#Marmoset Toolbag#ZBrush#Substance 3D Painter

Folklore Character Created with ZBrush, 3ds Max, & Marmoset Toolbag

20 February 2026 - Sasha Ristic Krieger showcased this eerie representation of a vampire.

#News#3ds Max#Marmoset Toolbag#Photoshop#ZBrush

How to Sculpt an Expressive and Realistic Character with ZBrush

18 February 2026 - Emanuel Molina talked about the process behind the Ash & Silence character, explaining how he sculpted the facial aspects of the character, focusing on the expression and the mood.

#Character Art#Interviews#Marmoset Toolbag#ZBrush
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Vibrant Painterly 2D-Like Portrait of Girl

18 February 2026 - A new speed sculpt by Natan Ernani.

#News#ZBrush

Creating a Fan Art of Millenia from Grandia 2 Using ZBrush & Substance 3D

16 February 2026 - Riccardo Morgia talked about the Millenia fan art, explaining how he used MetaHuman to define the body shape and detailing how the hair was modeled and textured.

#Character Art#Interviews#Marmoset Toolbag#Maya#ZBrush#Substance 3D Designer#Substance 3D Painter

Sculpting Two Expressive Stylized Female Portraits

13 February 2026 - Daniil "Split" Voskressenski returned to 80 Level to discuss two 3D portraits he created as practice, explaining how he got closer to the original designs and detailing his sculpting pipeline.

#Character Art#Interviews#Marmoset Toolbag#Maya#ZBrush

Creating a Stylized Character in Kimono with ZBrush & Marvelous Designer

13 February 2026 - Maria Florencia Nespola Mangariello spoke with us about the Haruka – Kitsune Guardian project, discussing the creation of a stylized character, with a particular focus on clothing, hair, and the texturing process.

#Character Art#Interviews#Marmoset Toolbag#Marvelous Designer#Maya#Photoshop#ZBrush#Substance 3D Painter#Arnold

Creating a Game-Ready Character with an Arcane Aesthetic

11 February 2026 - Ricardo Sánchez Moreira shared how he developed a stylized hero-shooter 3D character from a 2D concept, focusing on body modeling and the texturing of clothing features like belts and pants folds.

#Character Art#Interviews#Marmoset Toolbag#Maya#ZBrush#Substance 3D Painter

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