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EXCLUSIVE: Maxon Explains Its Controversial AI Tool

09 January 2026 - Is it a ZBrush feature or a separate tool? Was the AI trained on the works of ZBrush users? Should we expect more AI from Maxon? Here are the answers.

#News#AI#ZBrush#C4D

Check Out This 3D Recreation of the Grinch Made with ZBrush

09 January 2026 - Festive mood is still here.

#News#Character Art#ZBrush
#News#AI#ZBrush

How to Design an Abandoned Church Hidden in the Forest Using Unreal Engine 5

07 January 2026 - Enzo Lorenzi-Kohut shared the workflow behind the Abandoned Church project, talking about how he built the church and detailing how he created the trees, flowers, and rocks with realism.

#Environment Art#Interviews#Unreal Engine#Marvelous Designer#Maya#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter#RizomUV

Turning a 2D Concept of Two-Face Into a 3D Sculpture

06 January 2026 - Emmanuel Okafor shared the workflow behind the Two-Face (Harvey Dent) project, explained how he modeled the human part, and talked about achieving the burned look.

#Character Art#Interviews#Blender#ZBrush#Substance 3D Painter
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Impressive Creature Rig Test Made with ZBrush & Blender

06 January 2026 - Artem Shapiro shared a new work.

#News#Animation#Blender#ZBrush

How to Create Realistic Foliage Using ZBrush, SpeedTree, & Substance 3D

29 December 2025 - Anna Dalmau Forcano shared a breakdown of the Forest Foliage project, discussing creating realistic detailed foliage with ZBrush, Substance 3D Painter, SpeedTree, and Unreal Engine 5.7.

#Interviews#Props#Sponsored by Adobe Substance 3D#Unreal Engine#Photoshop#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter

Creating Adventurer's Outfit Inspired by The Last of Us in 3D

29 December 2025 - Creative Cave told us about how they made an outfit for a male adventurer inspired by The Last of Us, explaining the process of modeling wrinkles and adding details to make it more realistic.

#Interviews#Props#Unreal Engine#Marvelous Designer#Maya#ZBrush#Substance 3D Painter

How to Re-Imagine The Walking Dead's Clementine in The Last of Us World

29 December 2025 - Mehul Soni shared the workflow behind the Clementine fan art, detailing how he modeled the character by dividing it into sections and how he textured the clothes and weapons, intending to show a story.

#Character Art#Interviews#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Maya#Megascans#ZBrush#Substance 3D Painter

Designing a Miami Vice-Inspired Police Officer in the GTA 6 World

29 December 2025 - Julien Lafragette shared with us how he created a police officer, explaining how he designed the character, mixing the Miami Vice style and creating a storytelling that could exist in the GTA World.

#Character Art#Interviews#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Maya#ZBrush#Substance 3D Painter

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