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Sakura Rabbit Created URP Version of Rain Scene Using Huawei Phone

Unity magic.

If you are even a little bit interested in 3D, you've probably seen Sakura Rabbit's amazing Unity projects – she can really create mind-blowing things in the engine.

Here is something new – and old at the same time: Sakura has presented a URP version of her cyberpunk rainy scene using a Huawei Pocket 2 smartphone for real-time rendering. The rain shader produces realistic water droplets and puddles with ripples and accurate reflections – on a phone as well.

Want more? Then check out Sakura Rabbit's cozy winter environment, real-time mesh deformations, and automatic paving effect, on X/TwitterAlso, enjoy her eye tracking project, real-time creases, and wrinkles.

Grab the Rain City project for mobile from the artist's Fanbox and join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

This project includes assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

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