Blender Artist Max Hay, known for his high-quality render tutorials, has released a new video offering a behind-the-scenes look at his latest project, Face of Tears.
In this tutorial, he demonstrates how he built the entire scene, from crafting the stone face using Geometry Nodes to designing a lush plant environment, and tying it all together with atmospheric lighting for a cinematic final result. Dive in:
Max Hay
If you want to take your Blender renders to the next level, check out Max's YouTube channel, packed with plenty of helpful videos and creative tips: