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See How to Create Expressive Eyelashes with ZModeler

3D Artist Kang Sei Hoon shared a short breakdown.

3D Artist Kang Sei Hoon shared a short tutorial on making eyelashes with ZModeler, a built-in ZBrush tool that allows for polygon modeling and is used for hard-surface workflows and geometry refinements.

The creator showed how fine and detailed eyelashes can be crafted by manipulating polygon geometry directly on the model using the said tool. The approach showcased by Kang Sei Hoon allows for creating high-quality, anime-style yet having 3D features expressive eyelashes.

In another post, the creator shared a more detailed breakdown, demonstrating different parts of the eyelash model and steps of the workflow:

ZModeler will appear in ZBrush's iPad version in April, as confirmed by Maxon.

Kang Sei Hoon showcased plenty of beautiful artwork. Take a look at this 4GROUND9's Mecha Maid recreation:

Follow Kang Sei Hoon on X/Twitter and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

Winter Environment is a Unity package ready to be used with Unity Engine. Contains additional shaders with which you can adjust the snow amount on trees, grass and props.

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