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Setting Up Interactive Grass Shaders in Unity

Check out a cool shader by StudioRoss and watch a tutorial by MinionsArt.

Here's a nice vegetation shader you might like. Developer StudioRoss is now working on a project in Unity that already has an awesome interactive grass shader allowing players to travel with an extra touch of coziness. You have to admit that this foliage set up with Unity Shader Graph looks super smooth. 

Here's an in-editor demo that shows how it works: 

One more tweet showing how the developer blended different environment edges: 

The developer hasn't shared a tutorial yet, unfortunately, but here's one you might find useful. This video guide by MinionsArt below discusses the creation of interactive grass shaders in Unity and explains how you can set up a system that allows adding/removing grass, control density, and more. 

Also, we have recently shared a new tutorial that will teach you how to set up vegetation for games in Blender, SpeedTree, and Unreal Engine 4. You can find it here.

Share your thoughts on the demos and the tutorials, and join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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