logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Simulating 5,000 Zombies Using Mass In Unreal Engine 5

Faisal has shared some resources for getting started with Mass.

According to Faisal, this setup includes NavMesh-based movement, perception, gravity, and avoidance. However, it's quite barebones and still requires significant optimization, bug fixes, and additional features. In a shipped build, it runs at 100 FPS on a 6-core Intel i5-11600K paired with an AMD Radeon 7800 XT GPU.

For anyone looking to get started with Mass, the developer recommends the sample projects as the best place to begin.

You might also want to check out Oh Seyoung's custom combat system, inspired by Dynasty Warriors and built with Unity, which was showcased with 1,200 zombies:

Don't forget to join our 80 Level Talent platform and our Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more