logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
Advertiseplayer
profile_loginLogIn

Spider-Verse Art Style Masterfully Replicated in Unreal Engine

The artist utilized UE5's Niagara and animated the character model on 2s to set up the shader.

Pedro Borges, Game Developer and Technical Artist at Redhill Games, recently delivered a masterclass in stylized 3D art, expertly replicating the art style from the Spider-Verse animated movies in Unreal Engine 5.

Inspired by Spider-Verse's use of strokes and smearing to convey movement instead of traditional motion blur, Pedro employed a single Niagara actor to read the screen-space velocity directly from the GBuffer and apply it to a render target using a Grid2D interface to loop through each screen pixel. The rest of the shader setup involved mapping, manipulating, and masking the data within the material. The final character model was animated on 2s by Redhill's Lauri Salo and rendered at 15 FPS, with Paul Ruano-Borbalan serving as the art director.

"Compared to reading SceneTexture:Velocity directly in the post-process shader, this approach gives me way more flexibility and allows me to accumulate or modify that buffer over time in Niagara, whereas SceneTexture only reads the current buffer value," commented the artist.

According to Pedro, the character was set up for a WIP cinematic, set to be released sometime in the future. We highly encourage you to follow the creator on Twitter so as not to miss any future updates.

Don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

10 textile Nanomesh Brushes all contained within one Multi-mesh brush and Low poly meshes.

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.
    • 300+ Hard Surface Alphas
      by Mels Mneyan

      Error
      (2000-0001)
    • Zombie VDM Brush
      by Nicolas Swijngedau

      40 hand sculpted zombie detail brushes all contained within one Multi-Alpha brush.

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×