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Star Citizen Studio Reportedly Let Go of Employees

No compensation and no appreciation.

A month after this year’s CitizenCon, Cloud Imperium Games has started to let go of some employees.

A former CIG employee took to social media to share what was going on (spotted by Insider Gaming), saying the company “is letting a lot of staff go over the last two days with zero compensation right after working them to the bone without even much as a thanks.” 

Until CIG releases a “formal announcement” sometime later, it’s not known yet how many employees are affected by this round of layoffs that started a few days ago. According to Insider Gaming’s sources, an estimated dozen people have lost their jobs so far, and many of them were from the QA department. 

Cloud Imperium Games

Right before this year’s Citizoncon, to prepare for the event, some of the CIG staff were asked to work seven days a week for several weeks, meaning no days off to take a break. To allure and “encourage” people to come to the office to work on the weekends, the company offered breakfast and lunch as benefits.

These “ridiculous requirements” have hit the bottom line for some developers, pushing them to make the reasonable decision to leave this “highly toxic company.” And those who have to stay criticize the company's messy management. 

It’s not the first time the developer has let go of staff this year. Back in February, there were “minor staffing changes,” according to the company. Affected staff during that round of layoffs were asked to sign non-disclosure agreements to make sure they wouldn’t say anything on social media, and if anyone decided not to sign it, they were told that they wouldn’t get any severance. 

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Comments 5

  • Anonymous user

    It was two weeks of weekend work (and it was known during the hiring process that this might be required). Layoffs are never easy, and no company handles them well. I work for a multi-billion dollar company, and they told us the night before that we were being laid off and not to come into work (ten hours' notice).

    I think is over 1200 employees and is currently the largest Indie studio in the world.

    0

    Anonymous user

    ·11 days ago·
  • Anonymous user

    Everything you have described is normal business practice. QA is not very good anyway.

    0

    Anonymous user

    ·11 days ago·
  • Anonymous user

    This is old information that's already been discussed. People were hired to do a job, the job was done, then they let em go.

    0

    Anonymous user

    ·11 days ago·
  • Anonymous user

    it's always QA to get axe'd first. maybe they're developers learned how to write their own damn tests LOL

    but if these rumors are true that there was no severance, that's some bullshit.

    0

    Anonymous user

    ·11 days ago·
  • Anonymous user

    We all know who this disgruntled ‘Former CIG employee’ is.

    0

    Anonymous user

    ·12 days ago·

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