Adobe's modeling and sculpting software can now be tried in open beta.
Adobe announced the release of Substance 3D Modeler, the company's modeling and sculpting software made by the creators of Medium and Substance, in open beta. The tool can be tried and tested for free and promises to give you the ability to sculpt and assemble scenes on both desktop and VR, letting you switch between the two formats at any time.
In case you missed it, the tool was released in private beta all the way back in the Summer of 2021. Back then, Adobe stated that the main goal was to build a modeling and sculpting tool that would help 3D Artists to create objects and scenes as easily as possible.
The tech behind Substance 3D Modeler is based on Medium, which was originally a VR-only tool, whose underlying engine provided the starting point for Modeler. The new tool is said to take all of Medium's core strengths and combine them with more advanced desktop tools to allow users to construct more complex environments.
What's more, the tool supports all common interchange formats (USD, OBJ, FBX, with more on the way) for both import and export, and lets you output paint as textures with UVs or vertex colors.