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Take A Look At These Beautiful Animated Dragon Tails For VRChat Avatar

"Only using masks and two normal maps. Makes it super easy to customize and recolor."

3D Artist known as SirMango demonstrated a few mesmerizing animated dragon/serpent tails developed for a VRChat avatar with Poiyomi Shaders.

According to SirMango, in order to get high-quality scales with a minimal amount of resolution, this setup uses a tileable normal map masked to the body. The second normal is used for the belly plates. While the wiggling makes these tails look short, they are actually almost 3 meters long and use 32 bones:

SirMango

Have a look at some in-progress animations below:

The dragon tail here is based on this Carpediem's design but as SirMango clarified, since it was pre-posed, he decided to remake it from scratch to get a better movement.

SirMango uses Poiyomi Shaders, a feature-rich toon shader for Unity and VRChat. In the past, he showcased more of its capabilities with these horns/halo and AudioLink setup and some neat effects:

Follow SirMango on X/Twitter for more VRChat 3D art and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

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